![]() ![]() Six gods all fall into three primary playstyles Control (Light and Nature), Aggro (Death and War), or Combo (Deception and Magic). A Selection of GodsĬreating a deck requires you to choose a god. When you hover over a card with your mouse, explanations for these abilities and effects will be shown. Under the cards’ names, there are abilities and effects which can differ greatly from card to card. Every creature's damage points, rarity, and health points can be seen at the bottom of the card. There can only be six creatures per side on the board at any given time. Powers and spells can be used and cast by holding and dragging the mouse to your desired target. To summon creatures, you can drag and drop the card onto the board. Each hand can hold a maximum of nine cards. Any cards above four mana should be sent back since you want lower mana cards to play for the first few rounds to preserve tempo. There are also certain cards that give favor.Īt the start of a battle, you have to choose a god power, and there is a mulligan phase where you choose which cards to keep for their starting hand. Favor is indicated beside your bag of tricks, and it is gained by dealing damage to your opponent’s god or eliminating the creatures on the board. You can take cards from the sanctum by spending favor. To the right of the void card pools, there is the sanctum which features cards that are shared with you and your opponent. In the middle of the board, to the left of the void cards, there is an arrow-shaped turn indicator that can be used to end your turn when pressed. The left side has the remaining cards for both the players, while the right side shows burned and used cards that have gone to the void. Each god starts with 30 health points, and the main objective is to deplete the opponent gods’ health points by damaging them. You can see your hand, your god, and god power in the middle. However, it won’t extend the upper limit of the mana pool. Besides the remaining mana, there’s Bag of Tricks, which are usable items that can refresh your one used mana crystal for a round. The remaining mana is shown at the bottom-right of the arena. This increases to every three rounds for eight and nine mana. After reaching five mana at round five, you gain a mana crystal for every two rounds. The board is divided into two sides, your’s and your opponent’s.Ĭards and powers cost mana to use, and the mana cost is represented at the upper-left of a card.Įach round, you gain a mana crystal, from round one to five. Stars are gained from playing game modes and are used in the in-game star store, which features a selection of cards. Flux can be gained through winning three ranked matches for each god in a certain order which resets every once in a while and is used to forge newer and rarer cards. There are two other currencies in-game, Flux and Stars. Players can use GODS tokens to buy and sell NFTs on the marketplace. The game’s marketplace is featured on Immutable X, which grants instant trades and zero gas fees. The items gained from these tournaments can’t be unlocked via normal modes. There are weekend ranked tournament rewards where players can participate in seasonal events. These will drop common core cards that can be used to expand decks and or be used to create higher quality, tradable versions by merging them. Playing Ranked or Constructed modes levels up the player's character level and earns them card packs. Players can choose to either play PvE or PvP modes after choosing a deck. ![]() Gaining card packs are the main way for players to collect cards and expand their deck. Aside from cards that are unique to gods, core cards can be used in any deck. This starter set has prebuilt decks, which give new players an idea of how the six different gods differ from each other. All new players are given 70 unique cards (140 cards in total), and every card can be stored in pairs. Each has various God Powers that suit control, midrange, and aggro decks. Gods range from Light, Nature, Death, War, Deception, and Magic. In Gods Unchained, players can create decks that feature different playstyles depending on the god. ![]()
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